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Showing posts with label XBLA. Show all posts
Showing posts with label XBLA. Show all posts

Thursday, October 11, 2007

Puzzle Quest XBLA Price

We've all longed for Puzzle Quest to come to XBLA. It was just so much fun on the PSP and DS, which many of us already own. So it appears yesterday at around 80MB, a small file, other than the price! Puzzle Quest for XBLA has the rather whopping price tag of 1200points! That's around $20AUD, €16EUR and $17USD for a file of 80meg. Now we know it isn't all about the file size, this is a great game, but we were expecting it to be 800 or 900.

Here's hoping game prices on XBLA don't start to sneak up in price. The fun of XBLA was that you could replay old favorites and not have to pay through the nose for them, especially as some people already had / have the games on retro formats. Who wants to pay a fortune for what is for some, a second copy of the game they paid $70 for in the high street. All up we've now paid $90 for Puzzle Quest. Yeah I know, we didn't HAVE to buy it again, but we wanted to, so really yeah, you can argue the fault isn't with MS dropping a 1200 point 80 meg file on XBLA, but with the likability of this game over willpower to stop yourself lol.

Wednesday, October 10, 2007

The Simpsons Game Demo - Doh!

The Simpsons Game--a title we ladies thought looked pretty cool, then we played the demo on XBL yesterday and we sort of changed our minds. This made us wonder just how often a demo can actually damage the sales of a game? Another title this happened with recently was TimeShift (also on the Xbox 360), we were looking forward to this title, then we played the rather lacklustre demo.

Back to The Simpsons Game for a moment though--it looks fantastic, it really is just like playing the cartoon, but the demo didn't bode well for actual playability, it was all a little annoying and repetitive. Sure we'll probably still get it and we look forward to a Thumb Bandits review of the title, it's just a shame the demo, which is meant to make you want the game even more actually had the opposite effect.